Pawn
 

Description
The weakest of the player classes, but he gains the most credits for killing other players.

Special Ability
Sacrifice - Detonate yourself to take out nearby opponents

Weapons
Shotgun - Fires 8 shells in a random spread; deadly in close quarters

Pulse Rifle - Automatically regenerates ammunition; does double damage against shields

Statistics
Health - 50 Shields - 0 Speed - medium

Cost
Free - A Pawn is worth 1 credit, but he can always be purchased for free


 
Knight
 

Description
Close to medium range fighter with a natural triple-jump ability

Special Ability
Cloak - conceal yourself from other players for a short period

Weapons
Grenade Launcher - primary fire launches grenades that explode on impact, secondary fire launches bounce grenades
Pulse Rifle - Automatically regenerates ammunition; does double damage against shields

Statistics
Health - 125 Shields - 25 Speed - medium

Cost
3 Credits
 


 
Bishop
 

Description
The Bishop is the team's sniper

Special Ability
Speed - provides a temporary boost of speed

Weapons
Sniper Rifle - Use secondary fire for zoom, primary fire to shoot
Pulse Rifle - Automatically regenerates ammunition; does double damage against shields

Statistics
Health - 100 Shields - 10 Speed - medium

Cost
3 Credits
 


 
Rook
 

Description
Strong yet Slow, the Rook is the King's defender

Special Ability
Castle - teleport to your King

Weapons
Minigun - rapid fire weapon
Siege Cannons - Fires two high-velocity rockets; must be in siege mode to use. While in siege mode, the Rook cannot move, but he is protected by siege shields which absorb a percentage of the damage he would normally take. The siege shields can be discharged with alt-fire to knock back nearby opponents. To enter siege mode, press the key bound to Weapon Slot 3 ("3" by default). To exit siege mode switch back to the Minigun or Pulse
Rifle.

Pulse Rifle - Automatically regenerates ammunition; does double damage against shields

Statistics
Health - 200 Shields - 75 Speed - slow

Cost
5 Credits


 
Queen
 

Description
Powerful and mobile, the only downside to the Queen is that she earns less credits per kill than any other player class. Of course, she's also capable of killing more players than any other class except the King...

Special Ability
Grappling Hook - pull yourself to other areas

Weapons
Rocket Launcher - Secondary fire activates a laser guiding dot, which can be used to aim rockets in flight. Use primary fire to launch rockets.
Pulse Rifle - Automatically regenerates ammunition; does double damage against shields

Statistics
Health - 175 Shields - 50 Speed - medium

Cost
9 Credits


 
King
 

Description
Fast and with lots of health, the King is the leader of his team

Special Ability
Castle - Teleports the healthiest Rook on your team (denoted by the yellow radar indicator) to your current location

Warcries
EMP - The Electro-Magnetic Pulse disables enemy shields,
de-cloaks Knights using their special ability, dissipates the Queen's grappling hook, and disables enemy special abilities for a short time. It will also disable the King's special ability during that time, so use it wisely. To use this warcry, press the key bound to Slot 1.


Morale - With this warcry the King can inspire his troops, which results in improved special abilities for all affected teammates for a short time. Here is a list of the effects on each class:
     Pawn: Increased damage radius on Sacrifice
     Bishop: Increased speed and longer duration for Speed Boost
     Knight: Increased Cloak duration
     Rook: Faster Castling, faster ability recharge, shields
              regenerated to max
     Queen: Increased traveling velocity with the Grappling Hook

To use this warcry, press the key bound to Weapon Slot 2 ("2" by default).


Weapon
Gauntlet - The primary fire acts as a powerful melee weapon. The secondary fire has 2 modes: in the air it performs a ground smash attack, and on the ground it causes the King to charge forward before performing the ground smash.


Statistics

Health - 2000, scales with number of players on each team Shields - 0 Speed - fast

Cost
The King cannot be purchased. The first player to join a team will become King, and all other players on the team will become Pawns. Once a King has been killed, the round ends and the highest scoring player on each team will become the new King.