Checkmate is an
online team deathmatch game which incorporates elements of Chess. In
Checkmate, two teams are pitted against each other for the sole purpose
of eliminating the opposition's King. Each team will have one King,
and any number of Pawns, Knights, Bishops, Rooks, and Queens. Non-King
player classes are bought using credits that are accumulated by fragging
A round is won by killing the opposing team's King. At this point a new
round will begin, with the highest scoring player on each team becoming
the new King. Once the round limit or time limit is reached, the team
with the most rounds won will win the match, and a new map will be played.
eliminate the opposing team's King before they can eliminate your
first player to join a team will be made King; all other players
who join the team will be Pawns. The Pawn is the weakest of the
player classes, but you can purchase improved player classes by
accumulating credits using the scoring formula below.
A round is won by fragging the opposing team's King. At that point, there
will be a short intermission, then the highest scoring player from each team
will become the new King at the start of the next round. Play continues until
the round limit or time limit is reached, at which point one team is declared the
To keep things fair, the King's health scales up as more players join the game,
and scales down as players leave the game. There is also an adjusting factor if the teams
are unbalanced, in favour of the shorthanded team's King.
Credits are awarded for killing opposing team members according
to the following formula:
creditsAwarded = (enemyClassValue ÷ yourClassValue)
value of each class is the same as its value in chess:
For example, if a Pawn kills a Knight 3 credits will be awarded
to the Pawn. If a player kills an opposing team member that is worth less than their class value, a fraction of a credit will be awarded (for example, if a Bishop kills a Pawn, the Bishop will receive 1/3rd of a credit). The King does not gain credits, but his kills
award credits to the rest of his team (the value of the player fragged
is distributed evenly amongst his teammates).